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Hercules 2115.

Global mutant war.

  • If in "Total War" or "DOTA" you wanted to see the battle through the eyes of the Heroes and keep enemies at gunpoint! If in "Cyberpunk 2077" you dreamed of participating in global conflicts involving heavy equipment, aviation and navy - this project is for you.

  • The plot is based on a conflict between artificial intelligence and mutants who use the "Body Ersatz". "Ersatz body" can be remotely controlled, changed, captured and sold. No need to risk your own life - just get a "super advanced avatar".

 

What inspired me to create "Heracles  2115"?

  • "Total War" - its global nature of conflicts with RTS elements.

  • "Mount & Blade"- its tactical gameplay elements.

  • "Battlefield" - its high dynamics of battles with the participation of heavy equipment, aviation and navy.

  • "Cyberpunk 2077" - its special game world and high quality content.

 

Game genre.

  •  Tactical shooter from the third person (Third person shooter) with elements of the gameplay of the global strategy (Government simulation game).

 

Game modes .

   - Global map - travel the planet - control your resources and production.

   - Tactical control mode - hire units in cities and form your invading army or garrison! Create    or buy new types of weapons. Learn new technologies.

   - Personally participate in the battle at the head of an elite unit and capture the trophies!

   - TPS (Third person shooter) control from a third person from an arbitrary point of view.

The main components of the gameplay.

   - Several unique nations! Each has its own Heroes.

   - The presence of a global map and arbitrary movement on it.

   - Destructible level objects.

   - Dynamic aiming with the mouse cursor.

   - Battles involving heavy equipment, aircraft and navy.

   - The ability to create and develop your own world. Units serve to expand and protect it. For example - as garrisons.

   - The use of the main character "Ersatz body". This is a remotely controlled object that can be used as a substitute for your own body in missions.

   - Production of weapons. Ability to replenish consumables and artifacts. The more victories - the more captured trophies and ransom!

   - Using the experience of "Hybrid War" and the latest types of weapons and equipment!

   - Places of storage of artifacts - museums, ancient temples and private depositories of mega corporations. With the help of some artifacts, you can enhance individual characteristics of the hero or discover new technologies.

   - The ultimate goal of this part of the game: capture the central orbital station and the cyber brain of the mega corporation NZ&R.

   Using the High-Definition Render Pipeline (HDRP) in Unity allows for realistic graphics in complex scenarios. HDRP is designed for high-performance platforms including PC, Xbox    and PlayStation.

The target audience.

  The project is designed for the widest possible audience of potential buyers, including fans of the FPS, RTS, RPG genres.

  The scene is the Mediterranean. A very popular tourist region with a long history. In the USA and Europe, Japan and Russia, there is no need to explain: "Where is this and what is it?"

  "Heracles" is a name known to adults and children, which has deep historical roots and an extensive literary basis. Filmography - on the site of the game.

  "2115" - time of action (near future). We can create Sci-Fi and Cyberpunk worlds. These are now very popular styles for the "middle" age category (the bulk of buyers).

 •      Possible editions of the game:

 •      No age restrictions.

 •     With age restrictions.

 •     Club option available only with club cards.

What is already there!

  There is a demo version of the game with 5 levels, 8 samples of equipment, 8 units with a set of weapons, 34 types of buildings in the "Cyberpunk" style with a set of outdoor equipment, 2 types of offices with furniture and equipment. In this configuration, the game is conveniently ported to Mac OS, Xbox and PlayStation.


 

 

 

                   

 


 

 

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